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Winter Forest | Materials Collection

This is a collection of materials I created for a project I am currently working on. I was aiming to create materials that look like they belong in a dreary environment that makes me want to stay inside, I hope that you get that feeling as well! My goal was to create materials that suit themselves to dynamic blending and are useful for one off props and terrain coverage. I am particularly pleased with the results of the leaf generator, as I had a lot of difficulty creating a convincing and natural-looking leaf shape when I attempted something similar back in 2022. Along with creating a more natural look, I was able to create a convincing decay system, so I am able to put the leaves in different states of decomposition. Overall, I am very happy with this small collection of materials, and the things I learned from making them. All of the materials were created and rendered in Substance Designer.

Dead leaves and debris on mud.

Dead leaves and debris on mud.

Windswept snow.

Windswept snow.

Frozen and cracked ice.

Frozen and cracked ice.

Churned snow.

Churned snow.

Discolored stone.

Discolored stone.

Overview of the graph for the leaf generator and decomposition system.

Overview of the graph for the leaf generator and decomposition system.